Town: Kèr Lensobtíhw

Kèr Lensobtíhw

Kèr Lensobtíhw
Example Tauric architecture.
StateDalandic Empire
ProvenceDrièfèkē Provence
Sub ProvenceDijirasmete County
RegionWhuf-mæ̈f Brushlands
Founded1150
Community LeaderMaster Séór Yoī́̄y 'Cherish Bruna' Cú̄ó̄y Ra̋sh Bé̄ Neagle
Area5 km2 (2 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation2804 m (9199 ft)
Average Yearly Precipitation296 cm/y (116 in/y)
Population1321
Population Density264 people per km2 (660 people per mi2)
Town AuraConjuration
Naming
Native nameKèr Lensobtíhw
Pronunciation/len/ /ˈsobtɪ̞w/
Direct Translation[witness] [deaf]
Translation[Not Yet Translated]

Kèr Lensobtíhw (/len/ /ˈsobtɪ̞w/ [witness] [deaf]) is a subtropical Town located in Dijirasmete County, Drièfèkē Provence, within the Dalandic Empire.

The name Kèr Lensobtíhw is derived from the Tauric language, as Kèr Lensobtíhw was founded by Velneash Belíh Cox, who was culturaly Tauric.

Climate

Kèr Lensobtíhw has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a warm 26°C (78°F). Kèr Lensobtíhw receives an average of 296 cm/y (116 in/y) of precipitation, most of which comes in the form of rain during the summer. Kèr Lensobtíhw covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2804 m (9199 ft) above sea level.

Overview

Kèr Lensobtíhw was founded durring the early 13th century in fall of the year 1150, by Velneash Belíh Cox. The establishment of Kèr Lensobtíhw suffered from many setbacks, delays, and obsticles, most notably a group of Kèr Lensobtíhw which required millitary assistance exterminate before the community could finish being built.

Kèr Lensobtíhw was built using the conventions of Tauric durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Kèr Lensobtíhw is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kèr Lensobtíhw is is constructed arround a series of crampt packed earth mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Kèr Lensobtíhw weathering a full scale bombardment durring a siege. The town's budget focused millitary grade defenses are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

A look arround Kèr Lensobtíhw reveals an abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the town places a lot of value on education and being a learned individual.

Civic Infrastructure

Kèr Lensobtíhw has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kèr Lensobtíhw has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kèr Lensobtíhw. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kèr Lensobtíhw's parks.

Kèr Lensobtíhw has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kèr Lensobtíhw.

Kèr Lensobtíhw has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kèr Lensobtíhw has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kèr Lensobtíhw has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kèr Lensobtíhw's public wards, blessings, and other arcane systems.

Kèr Lensobtíhw possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Kèr Lensobtíhw has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kèr Lensobtíhw's natural decorations nor waterways.

Kèr Lensobtíhw has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Kèr Lensobtíhw's mayor's house was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

Due to the actions of local Kami, winter is skipped in Kèr Lensobtíhw.

The Mud Elemental, Large near Kèr Lensobtíhw are known to be a mutant strain of the creature.

Kèr Lensobtíhw's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sacrificing an animal to channel Invocation energies of tier 2 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5389 m2
    • Cattle and Similar Creatures: 330
    • Poultry: 3963
    • Swine: 264
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 132

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 9
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

414 of Kèr Lensobtíhw's population work within a Foundational Occupation.

815 of Kèr Lensobtíhw's population do not work in a formal occupation, but do contribute to the local economy. 92 (7%) are noncontributers.

Points of Interest

The center of Kèr Lensobtíhw's town square was built around an ancient standing stone.

POI

History

The the a suit of Jack of plate armor of Summoning, an a suit of Jack of plate armor imbued with potent amounts of Summoning energies was created near Kèr Lensobtíhw by in time immemorial, reportedly some time during the late 2nd century.

History